Animation

Animation

Objective::  December 18, 2014

1. How to “block out” general shapes using reference imagery
2. Become comfortable with polygonal and spline based modeling techniques
3. Become familiar with creating an entire character from scratch in order to prepare you for real-world projects.

 

Today's Activities:  December 18, 2014

P7: http://bit.ly/1wOOwfT

December  2014
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 Completed(interactive) version of model from P7

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